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Vertical Brick Pong

A vertical brick breaking Pong experiment generated with Grok and refined as a browser arcade game.

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Vertical Pong

Vertical pong. Frustration included.


The Experiment

I wanted to test how quickly Grok 3 could create a working game. The answer: faster than I expected.

Vertical Brick Pong is a modern twist on the classic: rotated 90 degrees with brick breaking elements added.

What I Built

A simple arcade game where:

  • Paddle moves up/down (not left/right)
  • Ball destroys bricks on the opposite side
  • Progressive difficulty
  • High score tracking

Stack: JavaScript, HTML5 Canvas

Key Learnings

1. LLMs are genuinely good at games

Clear rules + visual output = great LLM use case. The AI understood game mechanics quickly and produced working code.

2. Orientation changes everything

Same mechanics, different angle. It feels like a new game. Vertical pong requires different reflexes than horizontal.

3. Polish is quick wins

Sound effects, particle explosions, screen shake. Added in an hour, made the game 10x more satisfying.