Vertical Brick Pong

Vertical pong. Frustration included. The Experiment I wanted to test how quickly Grok 3 could create a working game. The answer: faster than I expected. Vertical Brick Pong is a modern twist on the classic: rotated 90 degrees with brick breaking elements added. What I Built A simple arcade game where: Paddle moves up/down (not left/right) Ball destroys bricks on the opposite side Progressive difficulty High score tracking Stack: JavaScript, HTML5 Canvas Key Learnings 1. LLMs are genuinely good at games Clear rules + visual output = great LLM use case. The AI understood game mechanics quickly and produced working code. 2. Orientation changes everything Same mechanics, different angle. It feels like a new game. Vertical pong requires different reflexes than horizontal. 3. Polish is quick wins Sound effects, particle explosions, screen shake. Added in an hour, made the game 10x more satisfying.